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Personal Project

Programming A Game

This is an explanation of my Personal Project. Creating and publishing a game by Shahar Katz. You can join a live explanation with this google meet link:

meet.google.com/cun-juim-eoa

My game is an FPS (First Person Shooter). It has multiple levels, enemies that can attack, different guns and working FPS physics. In this shot you can see an AR which is about to hit the last needed bullet at the enemy, to kill and turn him into a ghost.

Untitled drawing.png
code actual.png
code 1.png

I programmed the game using C# on Unity. This is an example of code I wrote to give different functions to the enemies, such as running, attacking and patrolling.

Untitled drawing (9).jpg

The game functions with the ability for the player to die, due to damage from the enemies. The game has a storyline of being in a zombie apocalypse. When finishing the game you reach the final level and find a cure for the apocalypse.

The criteria

- My game must be an FPS

- My game must be created on Unity

- My game must be playable

- My game must not have bugs

- My game must be polished

- My game must be unique

- My game must have interesting animations

- My game must be published online

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